/ ____ _ ____ _____ _ _
/// / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
/// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
/// | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
/// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
///
/// ---------------------------------------------------------------------
// ______ ______ ______
// / ____// ___// ____/\ <-><·>| c0nFiG by: |<·><->
// / /\___/ /\__/ /\___\/ ____ <-><·>| aLeXuTzu |<·><->
// / /___ / __/\/ /_/ /\ /___/\ <-><·>| 2oo9 I 2o1o |<·><->
// /_____//__/\_\/_____/ / \___\/ <-><·>| L0v3 ThiS GamE |<·><->
// \_____\\__\/ \_____\/
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "_" "sizedown"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+dellaser"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "defuser;vesthelm; vest"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+setlaser"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "ability1"
bind "F2" "rebuy"
bind "F3" "awp;buyammo1"
bind "F4" "deagle;secammo"
bind "F5" "snapshot"
bind "F7" "deagle"
bind "F8" "nametog"
bind "F9" "admin_tsay Salotari!!"
bind "F10" "admin_tsay Grija mare la limbaj!!!"
bind "F11" "admin_tsay lol"
bind "F12" "admin_rcon mp_freezetime 0; admin_rcon sv_restart 1; admin_rcon mp_autoteambalance 1; "
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_RIGHTARROW" "weapon_position"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "9"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_blue"
cl_logofile "8ball1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "1"
fastsprites "0"
fps_max "100"
fps_modem "100"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "5"
mp_decals "20"
name "aLeXuTzu"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.370000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "2.000000"
volume "1.5"
setinfo "Svamp" "1"
setinfo "_cs" "crak"
setinfo "xredir" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "s" "67108863"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "ghosts" "0"
+mlook
+jlook
alias vol0 "volume 0.0; developer 1 ; echo -=MUTE (__________)=-;developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo -=Volume 10% (*_________)=-;developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo -=Volume 20% (_*________)=-;developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo -=Volume 30% (__*_______)=-;developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo -=Volume 40% (___*______)=-;developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo -=Volume 50% (____*_____)=-;developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo -=Volume 60% (_____*____)=-;developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo -=Volume 70% (______*___)=-;developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo -=Volume 80% (_______*__)=-;developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo -=Volume 90% (________*_)=-;developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume -=MAX (_________*)=-;developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo MAXIM; developer 0"
alias volup vol6
alias voldn vol2
...::: Bunny-JumP :::...
alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;
alias un.b2 "bind space +jump;dev1;
alias un.bt "un.b1"
bind "kp_ins" "un.bt"
...::: CRESTERE FPS :::...
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
bind f1 "m4a1;ak47;primammo;hegrenade;deagle;secammo;m4a1;ak47;deagle;hegren;flash;flash;vesthelm;vest;primammo;secammo;defuser;"
bind f2 "amx_tsay rosu TeRo Pui sI U Bmb aIa aZi ? ? "
bind f3 "amx_say CT LaSaTi Rush'ul PazITi X ! -=> sLaY"
bind f3 "amx_tsay albastru sPecT iN / oUT -=> KicK"
bind f4 "amx_csay galben Ai Grija cum vORbEsTi ! -=> KicK / baN "
bind f5 "snpahot"
bind f6 "amx_csay verde amx_say verde TeRo PaZiTi OsTaTiCii ! CT LuaTI ostaticii ! -=> sLaY"
bind f7 "amx_csay rosu r3 aLLz
"
bind "n" "defuser;primammo;secammo;vesthelm;helmet"
bind "mouse4" "sgren;sgren;
bind "mouse5" "hgren"
CFG este creaT de mne esTe simplu cfg decat ca mai are si bind-uri de admin